AI Insights · Timothy · October 2022
Top 5 Boxing Games on iOS in Central America Q3 2022
Discover how the top 5 boxing games performed on iOS in Central America during Q3 2022, with insights on downloads, revenue, and active users.
In Q3 2022, the top 5 boxing games on iOS in Central America showed varying trends in downloads, revenue, and active users. Here's a detailed look at their performance based on Sensor Tower data.
Real Boxing 2 by Vivid Games S.A. had a notable increase in weekly revenue, peaking at approximately $274 in the week of September 19. The game also saw a significant rise in weekly downloads, reaching 3.9K in the same week, while weekly active users climbed from 3.1K at the beginning of July to 5.4K by mid-September.
EA SPORTS™ UFC® 2 from Electronic Arts experienced a decline in weekly revenue, starting at $105 in late June and dropping to around $20 by the end of September. Downloads fluctuated, with a peak of 1.3K in early August, and weekly active users ranged from 4.4K at the end of June to around 3K by late September.
Punch Guys, published by Rollic Games, saw a modest increase in weekly revenue, reaching $44 by the end of August. Downloads peaked at 2.1K in the week of August 22, while active users followed a similar trend, peaking at 2.2K in late August before declining to around 1.3K by the end of September.
I, The One - Fighting Games by Azur Interactive Games Limited had relatively stable revenue, with minor fluctuations around $10-$17 throughout the quarter. Weekly downloads peaked at 837 in late June and remained fairly constant, while active users saw a peak at 7.6K in early September before slightly decreasing to around 7K by the end of the month.
Boxing Star: Real Boxing Fight from THUMBAGE displayed a strong revenue performance, peaking at $625 in late August. Downloads remained steady, peaking at 759 in late June, while active users showed a decline from 2.6K in late July to around 2K by the end of September.
For more detailed insights and data, visit Sensor Tower.